Tasks for this project:
– Camera Projection modelling and mapping.
– Developed a Mel Script to generate crowds.
– Made other Mel Script to fix some models, assign UV’s, connect nodes, assign shaders and create render layers for the crowds.
– Developed a CacheExportGeometry script so that the mutant character’s crowd could be render it out in Max.
– Made Mutant and Soldier’s lowpoly so that they could be managed as crowd.
– Made mist pass for the comp.